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The idea for this article came about after we spotted a promoted ad on Twitter which claimed that AMD’s Radeon WX 7100 was faster than NVIDIA’s Quadro RTX 4000 in SPECapc Maya 2017. Users of other suites can use Arnold in Maxon’s Cinema 4D, SideFX’s Houdini, Foundry’s Katana, and Autodesk’s own 3ds Max. When we added Arnold to our test suite, however, Maya became the compelling choice for benchmarking. We haven’t tested with Maya that much over the years, outside of using specific plugins inside of the suite (eg: AMD’s Radeon ProRender). Sahir Irfan - High Dependency Unit (Autodesk Maya)Īnd here are some examples of Maya’s use in hit TV series Gotham and Game of Thrones: Autodesk’s Maya service pack updates don’t always include the latest Arnold, so if you want to always be up-to-date, you can fetch the newest release straight from the source. Anyone who owns a license for Maya owns a license for Arnold, and it comes preinstalled with the software. That includes Chaos Group, with V-Ray Maxon, with its (newly acquired) Redshift OTOY, with Octane Render and Pixar, with RenderMan – to name a few.Īnother important name that needs to be on that list is Arnold, as it’s become synonymous with Maya despite Autodesk only having acquired its original developer SolidAngle in 2016.
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Maya is one of the best-supported design suites around, with many popular third-party vendors offering their support for it.
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The rights to Maya were passed around in the beginning, but the software ultimately became an integral Autodesk M&E addition in 2005. Since its introduction over twenty years ago, Maya has become a de facto 3D graphics application for use in the creation of TV shows and movies, visual effects, games, and even architecture.
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